Steam recent players list not updating. Steam (software).



Steam recent players list not updating

Steam recent players list not updating

Bullet ricochet sounds redone in Counter-Strike. Valve Anti-Cheat is now active in the Steam beta. Explosion sounds redone in Counter-Strike. New Knife model in Counter-Strike. Added "servercfgfile" cvar back into the engine. Changed references from woncomm. Changed so dead players hear their teammates' radio commands like voice in Counter-Strike. Changed so Spectators will hear team radio commands while spectating a specific player not roaming in Counter-Strike.

Reworked Counter-Strike Buy Menus. Changed so weapon buttons are deactivated if the player doesn't have enough money in Counter-Strike. Text is now all displayed via VGUI2. Text will properly scale in different resolutions.

Re-implemented ability to uparrow through history of commands in the console. Added disconnect and resume buttons to the main menu. Added in Steam monitoring tool. This will display Steam activity on your machine. Update news is displayed during the launch of the game if content is being downloaded. Optimized protocol for Steam content delivery.

Server browser can be refreshed using the F5 key. Moved muting and friends status out of the scoreboard. This is handled in the Player List section of the UI.

You can run multiple copies of the same application now. This is most useful for Dedicated Servers. Scoreboard will now grow dynamically in Counter-Strike, rather than having a scrollbar. Added Hearts and Spades to Friends mini-games. Added ability to force or disable automatic updating of individual Steam titles via Games list.

New command "clearbanns" - removes all IPs from bann list. Set this to the filename of the file you want run on map change. Fixed bullets firing through the Tactical Shield in some situations. Fixed bug with custom decals. Fixed bug where game could crash when initializing MSS sound thread. Fixed bug in server browser if you uparrow or downarrow in an empty list and then "connect". Fixed problem with being able to buy weapon and kill yourself at the same time server crash in Counter-Strike.

Fixed a number of bugs related to Friends messages. Fixed format string crash bug when logging. Removed "Explosion Damage" console spam in Counter-Strike. Fixed potential exploits due to buffer overflows in infostring handling.

Fixed bug in Counter-Strike where spectators were changed to "Free Look" at the end of a round and their settings were never restored when a target was available. Server browser will display an icon next to servers that have bots playing in them. Player list dialog now shows the friends name of all the other players on the server.

Counter-Strike new game dialog now remembers the map you selected and uses that as the default for next time. Made knife secondary attack do significantly more damage if hitting someone in the back.

Optimized new weather effects. Disabled Video Mode drop down menu if the video card can't display Widescreen modes. Fixed random characters appearing at the end of the map overview description on the team page Changed Counter-Strike text chat so Spectators can chat with dead players.

Bots only swing knife when in range to hit now. Bots use both primary and secondary knife attacks. Bots will try to sneak up behind victims if they are using a knife. Bots crouch more when shooting at distant targets. Bots jump much less during combat now. If a bot sees a friend get killed by an unseen enemy, and it has no enemy, it acquires the killer as its enemy.

Throttled how often nav meshes are drawn confused fast video cards. All games are ready for Steam Linux server release. Fixed splash screen not drawing correctly in software mode. Fixed progress bar for launching dedicated server.

Bots no longer aim at enemy's leg with sniper rifles. Bots wont jump after using hostages now. Fixed bug where bots would aim at the ground if in combat with an enemy and the enemy went behind cover. June 24, beta Changed scoreboard to display enemies who are dead on the opposite team. Added "BOT" to the scoreboard for players who are bots on the server. Fixed bug where ping times could be displayed incorrectly for game servers.

Fixed bug that made server list appear slowly for server browser. Fixed in-game fonts not displaying properly when running in bit mode. July 4, beta Bots now buy armor more often. Reduced entity count in Aztec to improve server performance. Improved Bot navigation on Aztec. Improved Bot navigation on Airstrip. Fixed bug where radar would disappear during gameplay. Fixed bug where tactical Tactical Shield wasn't removed during a round restart.

Fixed bug when drawing fonts with full screen anti-aliasing on. Fixed bug friends and serverbrowser settings not being saved correctly if edited in-game. Fixed bug where sounds weren't played properly when using Friends. Fixed bug where progress bar would only show the first file you're downloading from a game server.

Fixed bug in keyboard settings list where you could scroll selection bar off the visible page using the arrow keys. Fixed bug where the first mouse click wouldn't work after exiting the UI.

Fixed bug where the scoreboard would be incorrect when users were connecting. Fixed bug where the M4A1 silencer animation wouldn't play the sound at the correct time. July 7, beta Fixed another issue related to font drawing in Windows. Corrected some of the values for weapons in Counter-Strike. Fixed bug where fonts would not draw on some versions of Windows.

July 14, beta Changed so you can't purchase a weapon that you're already holding. Added the server's player list to the Game Info dialog. Changed server list to mark servers that fail to respond as "not responding".

Added autokick of idle players to the server's log file. Added the ability to use radio commands by name to allow for scripting. Fixed bug with settings. Fixed bug where radio commands and hostages would sometimes get stuck in the radar after a changelevel. Fixed Tactical Shield fastswitch exploit. Fixed Spectator problems in widescreen mode. July 21, beta Added support to choose voice codec quality. More changes to Aztec to reduce CPU overhead. Added new explosion sounds.

Fixed server crash when kicking bot who is defusing the bomb. Fixed server info dialog staying up over game. Fixed several slowdowns when having a large number of users in a friends list. Fixed sniper zoom blackout not being the same size at different resolutions.

Fixed hitch first time sound was played through vgui when not in game. August 11, beta.

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Steam recent players list not updating

Bullet ricochet sounds redone in Counter-Strike. Valve Anti-Cheat is now active in the Steam beta. Explosion sounds redone in Counter-Strike. New Knife model in Counter-Strike. Added "servercfgfile" cvar back into the engine. Changed references from woncomm. Changed so dead players hear their teammates' radio commands like voice in Counter-Strike. Changed so Spectators will hear team radio commands while spectating a specific player not roaming in Counter-Strike.

Reworked Counter-Strike Buy Menus. Changed so weapon buttons are deactivated if the player doesn't have enough money in Counter-Strike. Text is now all displayed via VGUI2. Text will properly scale in different resolutions.

Re-implemented ability to uparrow through history of commands in the console. Added disconnect and resume buttons to the main menu. Added in Steam monitoring tool. This will display Steam activity on your machine. Update news is displayed during the launch of the game if content is being downloaded. Optimized protocol for Steam content delivery. Server browser can be refreshed using the F5 key.

Moved muting and friends status out of the scoreboard. This is handled in the Player List section of the UI. You can run multiple copies of the same application now. This is most useful for Dedicated Servers. Scoreboard will now grow dynamically in Counter-Strike, rather than having a scrollbar. Added Hearts and Spades to Friends mini-games. Added ability to force or disable automatic updating of individual Steam titles via Games list.

New command "clearbanns" - removes all IPs from bann list. Set this to the filename of the file you want run on map change. Fixed bullets firing through the Tactical Shield in some situations. Fixed bug with custom decals. Fixed bug where game could crash when initializing MSS sound thread. Fixed bug in server browser if you uparrow or downarrow in an empty list and then "connect". Fixed problem with being able to buy weapon and kill yourself at the same time server crash in Counter-Strike.

Fixed a number of bugs related to Friends messages. Fixed format string crash bug when logging. Removed "Explosion Damage" console spam in Counter-Strike. Fixed potential exploits due to buffer overflows in infostring handling. Fixed bug in Counter-Strike where spectators were changed to "Free Look" at the end of a round and their settings were never restored when a target was available. Server browser will display an icon next to servers that have bots playing in them.

Player list dialog now shows the friends name of all the other players on the server. Counter-Strike new game dialog now remembers the map you selected and uses that as the default for next time.

Made knife secondary attack do significantly more damage if hitting someone in the back. Optimized new weather effects. Disabled Video Mode drop down menu if the video card can't display Widescreen modes. Fixed random characters appearing at the end of the map overview description on the team page Changed Counter-Strike text chat so Spectators can chat with dead players. Bots only swing knife when in range to hit now. Bots use both primary and secondary knife attacks.

Bots will try to sneak up behind victims if they are using a knife. Bots crouch more when shooting at distant targets. Bots jump much less during combat now. If a bot sees a friend get killed by an unseen enemy, and it has no enemy, it acquires the killer as its enemy.

Throttled how often nav meshes are drawn confused fast video cards. All games are ready for Steam Linux server release. Fixed splash screen not drawing correctly in software mode.

Fixed progress bar for launching dedicated server. Bots no longer aim at enemy's leg with sniper rifles. Bots wont jump after using hostages now. Fixed bug where bots would aim at the ground if in combat with an enemy and the enemy went behind cover.

June 24, beta Changed scoreboard to display enemies who are dead on the opposite team. Added "BOT" to the scoreboard for players who are bots on the server. Fixed bug where ping times could be displayed incorrectly for game servers.

Fixed bug that made server list appear slowly for server browser. Fixed in-game fonts not displaying properly when running in bit mode. July 4, beta Bots now buy armor more often. Reduced entity count in Aztec to improve server performance. Improved Bot navigation on Aztec. Improved Bot navigation on Airstrip. Fixed bug where radar would disappear during gameplay.

Fixed bug where tactical Tactical Shield wasn't removed during a round restart. Fixed bug when drawing fonts with full screen anti-aliasing on. Fixed bug friends and serverbrowser settings not being saved correctly if edited in-game.

Fixed bug where sounds weren't played properly when using Friends. Fixed bug where progress bar would only show the first file you're downloading from a game server. Fixed bug in keyboard settings list where you could scroll selection bar off the visible page using the arrow keys. Fixed bug where the first mouse click wouldn't work after exiting the UI. Fixed bug where the scoreboard would be incorrect when users were connecting. Fixed bug where the M4A1 silencer animation wouldn't play the sound at the correct time.

July 7, beta Fixed another issue related to font drawing in Windows. Corrected some of the values for weapons in Counter-Strike. Fixed bug where fonts would not draw on some versions of Windows. July 14, beta Changed so you can't purchase a weapon that you're already holding. Added the server's player list to the Game Info dialog.

Changed server list to mark servers that fail to respond as "not responding". Added autokick of idle players to the server's log file. Added the ability to use radio commands by name to allow for scripting. Fixed bug with settings. Fixed bug where radio commands and hostages would sometimes get stuck in the radar after a changelevel. Fixed Tactical Shield fastswitch exploit. Fixed Spectator problems in widescreen mode. July 21, beta Added support to choose voice codec quality.

More changes to Aztec to reduce CPU overhead. Added new explosion sounds. Fixed server crash when kicking bot who is defusing the bomb. Fixed server info dialog staying up over game.

Fixed several slowdowns when having a large number of users in a friends list. Fixed sniper zoom blackout not being the same size at different resolutions. Fixed hitch first time sound was played through vgui when not in game.

August 11, beta.

Steam recent players list not updating

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  1. Fixed bug where radio commands and hostages would sometimes get stuck in the radar after a changelevel.

  2. July 7, beta Fixed another issue related to font drawing in Windows. August 11, beta.

  3. Fixed potential exploits due to buffer overflows in infostring handling. Fixed bullets firing through the Tactical Shield in some situations.

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